DANCE, MY SUBJECTS, DANCE.
Okay I should probably go study now…
ughh all these cramps, I can’t sleep. Tomorrow’s going to be the longest school day too.
awwwwwwwwwwww~~~~ yes ok I’ll work on it as soon as I get home from school tommorow :DD
Humans have a big cluster of dead keratin tendrils growing from our heads and we arrange them in different configurations and worry about whether other people find our keratin tendril arrangements aesthetically pleasing.
we are the cutest scifi species
It’s really hard for me to draw two characters doing something without a solid reason why they’re doing what they’re doing. So if anyone wants to throw a cedfia idea at me go ahead. ( I was thinking something related to that “kiss”)
Why does it seem that witches have more power than sorcerers? Lucinda is doing a fuck ton of magic without using any specific spells, but Cedric has to use his spell book and stuff, and everyone at the school is learning specific spells. What makes witches different?
My theory is that witches are taught magic from a much younger age than sorcerers, basically starting as soon as they can hold a wand.
I always thought hexes were simple quick little things and not like spells which take more work :0
Ok I can’t find mutatorubio's reblog answering my question so I'm thanking you here, thanks. :D
Glen Keane’s 7 Animation Essentials
1. Make a Positive Statement
- Do not be ambiguous in your approach.
- Thumbnail until you have that clear approach and conviction.
- Be bold and decisive.
2. Animate From the Heart
- Feel your drawings.
- Let your action be an extension of how you believe the character feels.
- Put yourself in the place of the character your animating- associate.
3. Make Expressions and Attitudes Real and Living
- Focus on the eyes and eyebrows, mouth and cheeks.
- Always lead with the eyes.
- Be sure the eyes are solid and placed securely in the head.
- Study your own attitudes. Ask yourself, “Does this drawing feel the way my face feels?”
4. Draw As If You Were Sculpting
- Describe the forms in dimension.
- Understand the character design in 3D.
5. Animate the Forces
- Allow the momentum of and already animated movement to suggest the next drawing.
- Draw the leading edge of forces.
6. Visualize and Feel Dialogue
- Be sure you are truly capturing the inflection, volume and tone of the dialog with proper mouth shapes.
- What is the essence of your scene, your action, your expression — what is indispensable in communicating your thought?
What’s the difference between ask and submit?